This introduction to the interdisciplinary field of intergenerational programming covers the latest initiatives aimed at increasing interaction, cooperation, and mutual support between the generations. The presenters highlighted strategies for planning, implementing, and evaluating intergenerational programs.
The degree of rigor needed in an evaluation is determined by several factors: stakeholder and audience needs, time, budget, and expertise. Choosing the best evaluation design is more of a balancing act of choices than it is selecting a design from a pre-determined hierarchy of rigor.
Creating a balance of outdoor play, learning, and fitness for preschool children requires more than just an enclosed space with safe equipment. The area should also promote inquiry, imagination, and adventure, but until recently, child care providers had no way to formally rate outdoor spaces with these criteria in mind.
Need to jump start community change? Have you considered Community Coaching? Sports coaches work to keep groups focused on a goal: winning a game. Life coaches help focus individuals on a goal. Community Coaches partner with communities to focus and achieve goals!
Join Kyle Hawkey for a webinar discussing using CYFAR Common Measures to plan and implement a successful CYFAR evaluation. Originally delivered in September 2014. To view, download and play the PowerPoint file "Common Measures_for website.ppsx."
Priority skill areas have been identified for each of the five CYFAR Core Competencies listed here. Supervisors are encouraged to work individually with their CYFAR “front-line” staff and volunteers to assess specific skills and training needs.
Learn to bring Community Coaching into all elements of community planning! This online workshop is part four of the series and helps with conceptualizing community coaching as an integral part of community programs, strategic planning, and community change.
WHAT IS A LOGIC MODEL? • A visual diagram that illustrates how your program works • A clear way to communicate your program goals and practices • A device that focuses on results rather than on activities • 59 slides, PowerPoint (PDF).